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CASACOR

As part of CASACOR 2025, visual artist Fabiano Benetton—a member of the studio’s creative roster—was commissioned to create a digital sculpture that blends organic movement and spatial intervention through 3D simulation. The piece features a massive yellow orb suspended in a courtyard, enveloped by particle-based vegetation that appears to grow and dissolve in real time. Using Cinema 4D, X-Particles, and Redshift, the sculpture simulates natural forces within a synthetic landscape—evoking themes of nature, entropy, and illusion. Set against the backdrop of a historical building, the work creates tension between the digital and the physical, offering a speculative glimpse into how virtual art can inhabit real-world architecture.

art direction: ESTUDIO CAMPO | 3D ANIMATION: FABIANO BENETTON

bRUSSELS, 2025

art direction, graphic direction, original logotype: leandro pitz schroeder
photography: sinnerpropaganda | label: avant! | production: tim de gieter at much luv
masterization: ruud lekx

bRUSSELS, 2025

CASACOR

As part of CASACOR 2025, visual artist Fabiano Benetton—a member of the studio’s creative roster—was commissioned to create a digital sculpture that blends organic movement and spatial intervention through 3D simulation. The piece features a massive yellow orb suspended in a courtyard, enveloped by particle-based vegetation that appears to grow and dissolve in real time. Using Cinema 4D, X-Particles, and Redshift, the sculpture simulates natural forces within a synthetic landscape—evoking themes of nature, entropy, and illusion. Set against the backdrop of a historical building, the work creates tension between the digital and the physical, offering a speculative glimpse into how virtual art can inhabit real-world architecture.

art direction: ESTUDIO CAMPO | 3D ANIMATION: FABIANO BENETTON

bRUSSELS, 2025

BUREAU_LPS_LOGO01.png

CASACOR

CASACOR

As part of CASACOR 2025, visual artist Fabiano Benetton—a member of the studio’s creative roster—was commissioned to create a digital sculpture that blends organic movement and spatial intervention through 3D simulation. The piece features a massive yellow orb suspended in a courtyard, enveloped by particle-based vegetation that appears to grow and dissolve in real time. Using Cinema 4D, X-Particles, and Redshift, the sculpture simulates natural forces within a synthetic landscape—evoking themes of nature, entropy, and illusion. Set against the backdrop of a historical building, the work creates tension between the digital and the physical, offering a speculative glimpse into how virtual art can inhabit real-world architecture.

ART DIRECTION: ESTUDIO CAMPO | 3D ANIMATION: FABIANO BENETTON

brussels, 2025

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